Tag Archive for 'Gaming'

Page 2 of 4

Arcade games

I don’t know why video games today are popular. I mean, look at where they started. The original video games were all arcade games like Pac-Man and Asteroids. Boring and hard. When they got stories, the dropped the boring part, but some of them were still freakin’ impossible. A very good example of that is the game Dragon’s Lair. It’s an old game, but you can still find CD-ROM copies for the computer. I recently discovered my dad still had a copy, so I’ve been playing it. Well, trying to play it is more accurate.

Dragon’s Lair is seriously the hardest game I’ve ever played. When it comes to gameplay, it’s rather simple. You don’t always control the main character. You don’t need to know where to go. The trick is the timing. It’s a rather fast-paced game and if you screw up, you have to start over. You start off walking over a bridge. Your character falls through and these tentacle things start moving toward him. You have to mash down on the spacebar to make him swing his sword and then frantically push the up arrow to get him to climb up through the hole in the bridge while the tentacles are distracted. Easy, right? Wrong. If the timing is off by even a second, you’re dead. This sort of action does not stop any time soon.

It’s even worse that you only get 5 lives throughout the entire game. You don’t always start over at the beginning if you die within that limit, but once those 5 lives are up, you have to do the entire thing over again. This would make anyone go crazy.

I just don’t understand how games got past this point. In all honesty, I would have stopped playing after half an hour of a game like Dragon’s Lair if that’s all there was. Even Pac-Man can really piss me off. Games today can actually save your progress and have adjustable difficulty levels, but these old arcade games have nothing of the sort. They all had one difficulty level: impossibly hard. And yet video games survived. Boggles the mind.

Curse you Dell!

I swear, I have the most incompatible laptop ever. For some strange and inexplicable reason, my (not-so) unique combination of hardware makes it a very big pain to install anything other than Windows on my computer. Linux? Doesn’t like my video card or my wireless. Mac OS X (not that I’d ever try to install a hacked version of OS X on my computer)? Doesn’t like my video card, my sound, and my ethernet connection. Heck, even in Windows, nothing likes my video card. Damn Radeon Mobility. ATI refuses to provide support for my model, so I have to rely on Dell to provide timely driver updates…which they don’t.

I honestly don’t know why this laptop in particular is such a pain. I mean, it was only one of the most popular Inspiron laptop models Dell put out before the newest wave. I still think you can get it through their business store under the guise of 6400 (the home version was labeled E1505). The graphics card is all right, but it’s been the biggest thorn in my side when trying to install a) Windows games, or b) non-Windows operating systems. Ubuntu Linux was my arch-nemesis for a while, until I found out some guy actually modified an Ubuntu installation CD to work specifically on Dell E1505 systems with no tweaking or special knowledge of terminal commands required (the custom CD/DVD for the latest release of Ubuntu, 7.10, is still in beta, but the old disks for 7.04 are still perfectly workable). He’s got the right idea. Other developers don’t.

The thing is that people don’t make concessions for hardware like mine. The majority of hardware configurations work so they don’t take the time to fix things up for the small amount of incompatible configurations. It just bugs me that an entire laptop line gets thrown out the window for this. Okay, that’s not completely true. The big problems only show up if you have an ATI Radeon Mobility x1400 video card. I don’t know what it is about this particular card, but it can cause you major grief if you like Linux, hacked Mac OS X, or newer games. The most recent problem I encountered came when I tried playing Gears of War. I figured I’d be able to enjoy it at fairly low graphics settings, but the game crashed my computer when it started because I didn’t have the latest version of the Catalyst drivers for my card. This would be no problem…if Dell had released those drivers. ATI won’t give them to me (my hardware configuration, again, is incompatible, and they’re unwilling to develop alternate drivers for Dell systems). I had to fall back on third-party drivers, and I haven’t had the chance to test them out yet.

Some people tell me I shouldn’t be gaming on a laptop unless I shell out thousands of dollars for an Alienware or Dell XPS notebook. Others tell me I should just buy a desktop rig and trick it out. That would be nice, yes, and I intend on putting together a desktop gaming PC in the future, but for the time being, I have to make do with what I have. And I’m entitled to whine about it because I’m a poor, starving college student who knows better than to whip out the credit card and act like I don’t have to pay it off. So there.

The definition of a sport

The Grand Final of the World Cyber Games was in Seattle over the weekend, and the big question on everyone’s mind was: is this really a sport?

Okay, so maybe that’s just what’s on the mind of the dude who wrote the editorial in my college newspaper slamming it for causing obesity. Yes, video games cause obesity. It’s certainly not the fault of the people who play video games all day without getting up for some physical activity. I mean, it’s just not possible to enjoy gaming and exercising at the same time. There’s only room in life for one!

Anyways, I’m dead serious about the video game tournament. There were 700 people from 74 countries attending just to get their frag on in games ranging from Counter-Strike to Need for Speed: Carbon and everything in between. There were even referees to make sure players weren’t cheating or taking advantage of glitches in the games. There were something on the order of 12 events and cash prizes for top places. Pretty insane, if you ask me. But if I was a top-notch gamer, I would totally do something like that.

Continue reading ‘The definition of a sport’

It’s coming

Half-Life 2: Episode Two comes out in less than a month! I’m so psyched. Heck, I’m so psyched I actually said “psyched.” Oh snap!

Anyways, if you haven’t already noticed, I’m a bit of a Half-Life freak. It’s mostly because I can’t be a true Halo freak without an Xbox and I don’t want to shell out the big bucks for an Xbox when I have a computer that can play Half-Life games. Weird logic, I know. I love story-driven games, and the Half-Life series is about as story-driven as you can get. It’s like the Lost of video games. The more recent ones (Half-Life 2 and Half-Life 2: Episode One) even ended with major cliffhangers. Of course I’m going to want to find out what happens next.

Yeah…so, I’ll be overtaxing my Internet connection October 10 (maybe a few days later, just to give the Steam network some time to cool off) downloading the game. I’ll probably end up playing through it in a day or two, but it’ll be worth it. It’s a gamer thing.

Waste of money

The inability (or unwillingness) of some game developers to fully implement compatibility with Windows Vista is driving me crazy. The latest fiasco? Bethesda Softworks and their game Elder Scrolls IV: Oblivion. Yes, I know I wrote a lovely review of the game a little while back, and let it be known that I still love the game. Amazingly, it works perfectly fine on Vista. I’ve had no problems…until now.

It all started when I discovered some downloadable content for Oblivion. There were a few interesting things there, most of them for fairly cheap, so I decided to buy a few of the content packs. I paid and downloaded the install files only to find out that they all produced an error message and quit. Confused, I looked around the Bethesda Softworks support forum for an answer. It wasn’t a good one. Apparently, none of the downloadable content packs from OblivionDownloads.com will install on Windows Vista. There was a note on the page before I confirmed my payment, but it appeared to mention only 64-bit versions of Windows XP and Vista. Too late did I realize it meant 64-bit Windows XP and any version of Vista. So I’m out $6.76 and there are four useless installers sitting on my computer, waiting for the day that Bethesda pulls its head out of the ground and fully supports both Oblivion and its addons on Vista.

I mean, why on Earth would those installers not work? It’s maddening. Not the loss of seven bucks, but rather that some game developers still aren’t catering to the Vista portion of their consumer base. Sure, there are a lot of Vista-ready games, but those are generally developed by companies close to Microsoft (Halo 2 and Shadowrun, anyone?) or on the bleeding edge. I know Oblivion is a fairly old game. I know that patching it won’t magically make things better. But considering that Oblivion works on Vista (at least in my case) why shouldn’t the addon packs?

The site says something about the “secure downloader” for the content packs not working with Vista, but that doesn’t make any sense. The forums are no help, either. They just resort to telling people that Bethesda doesn’t support Oblivion on Vista and that downloadable content won’t work. No work arounds, no hints as to when a fix might be in order, no help at all. I guess this means I won’t be putting shiny armor on my horse any time soon…

 

May 2012
S M T W T F S
« Apr    
 12345
6789101112
13141516171819
20212223242526
2728293031  
Support Wikipedia