Tag Archive for 'Gaming'

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Oblivion Action

I was never much into role-playing. Sure, I’ve played a few, such as Knights of the Old Republic and Pokémon (on the GameBoy Pocket, which shows how old school I am; it was also a long time ago, so don’t look at me like that), but that was about the extent of it. No, I was never a big Dungeons & Dragons guy. I may have been a nerd, but I wasn’t that much of one.

Anyways, I’ve been hearing a lot recently about Elder Scrolls IV: Oblivion, a fantasy-themed RPG that actually came out sometime in 2005. On all the forums I frequent, Oblivion was highly recommended, even to people, like me, who weren’t that into role-playing. Forget World of Warcraft; this was the big one. So I figured I’d buy it. To my surprise, every store I went to still had the game priced at $50, the same price it was at two years ago. For most computer games, the price drops sharply after a few months, from $50 to $30, and from there to $9.99 or less in a bargain bin, depending on how good the game is. For a game like Oblivion to stay that expensive for so long was actually a good sign. Usually means it’s still in high demand.

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Linux Wine Update

In a previous post, I mentioned how I was trying out Windows computer games in Ubuntu Linux using Wine. That post left off with me installing a game from Steam, specifically Half Life 2: Lost Coast. How did it turn out? Rather badly, actually. I haven’t had too much time to figure out the problem, but I have a strong suspicion that it has to do with my ATI graphics card, which has had a number of compatibility problems with various Linux distributions, especially Ubuntu. I won’t bother going into the little details, but I’m not going to call out Wine or Linux because one game won’t work.

Further testing is definitely in order. But I do know one thing for sure: 3D acceleration is likely to give you problems if you have to use proprietary drivers for your graphics card. I have a feeling that’s my problem, but I guess I’ll see when I mess around with it more.

Also, this is my 100th post on this blog! Woohoo! Okay, anyways…

Linux and Wine

Now, I don’t advocate mixing operating systems and alcoholic beverages (who knows what you might compile), but if you’re a die-hard gamer like me, you might be interested in the non-alcoholic Wine for Linux. It claims not to be an emulator, but it pretends to be Windows enough to be pretty useful. Basically, it’s a Windows compatibility layer, allowing you to run Windows applications in Linux. It’s not perfect, of course, but it actually works fairly well for running games in Linux, which should hearten any gamer stuck with making do with Unreal Tournament on Linux (I know there are other games, but even so, the selection is pretty limited). However, all is not perfect with Wine, as I’ve found.

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My love of Half-Life

I finally broke down and bought Half-Life 2 and Half-Life 2: Episode One. I’ve been holding off on both games until I got a computer capable of running them, and my current laptop fits the bill. This should really come as no surprise to any fans of the Half-Life series, but both games are amazing. Simply awesome.

If you aren’t already aware, Episode One is the first out of three installments of a new thing called episodic gaming. Essentially, take all three episodes, cram them together, and you’ve got Half-Life 3. Anyways, Episode One came out a while back and Episode Two is slotted for release later this year, so it’s not as if the games are coming out all rapid-fire like. They’re also fairly short. Episode One, for instance, had only about 5 hours of gameplay, compared to 30+ for most full-sized games. That’s the nature of episodic gaming.

While I absolutely loved Episode One, I can’t help but chafe at how short it was. Granted, it was only $10 off of Steam, but it felt like I was cut short in the story. Valve, the guys behind Half-Life, have said that the wait between Episodes One and Two was a lot longer than they were hoping, and that the time between Two and Three will be a lot shorter. Episodic gaming is, after all, a relatively new idea, unless you count sequels, which are something entirely different (in that the story in the second game doesn’t pick up immediately following the events of the first game).

Anyways, I originally meant this to kind of be a review of Episode One, but it kind of went off into a review of episodic gaming. I’m really no good at reviewing things. But I am good at whacking zombies with a crowbar, and that’s enough for me.

WoW…no wow?

World of Warcraft…the name evokes images of crazed roleplayers playing online for days at a time, paying hundreds of dollars for other people to level their characters up. Must be a pretty good game for more than 8 million people worldwide to be playing (and paying), huh?

Well, I figured I’d see what all the fuss was about, so I decided to pick up a free 10-day guest pass and play on one of the game clients installed on a computer in an internet cafe on my college campus. Within mere minutes of my creation of a character, I was dead at the hands of some wild animal. All right, no biggie. I’m a newbie, what’d I expect? So I decide to work on levelling up…killing things that couldn’t fight back, since I’d be killed by anything bigger than a rabbit.

So fighting rabbits and deer wasn’t getting me levels very fast, and it ended up just ruining my sword. The next logical step was to buy a new one. But with what money? I managed to get 12 bronze coins by selling loot I came across, but that was only enough to buy me back what I had sold.

If it wasn’t bad enough to resign mysef to fighting rats to gain experience, I had to fend off duel requests from nearly everyone I came across, which ususally resulted in accusations of cowardice on my part. I mean, come on. Who seriously expects a level 1 newbie to accept a duel when he has no armor, a crappy sword, and a wooden shield?

So, it seems I’m not the kind of person to appreciate a MMORPG like WoW. I don’t have the patience to spend days gaining levels through menial tasks and trying to find my body after being killed by some monster while exploring. Now, I love RPGs. Single-player RPGs, that is. I like having a somewhat linear story to go through. It’s just not fun to do whatever, especially when there is nothing for me to really do, or at least nothing I can easily find to do.

Whatever the case, World of Warcraft, from my experience, is not a game I would play for free, much less pay a subscription for. I really don’t understand what people see in this game. I mean, it was a nice game, and a really awesome in-game world. I’m sure if I took more time to play it, I might take a liking to it. But not for $15 a month. WoW didn’t wow me that much.

 

May 2012
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